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How Free-to-Play and in-game Purchases Took Over The Video Game Industry

It is expected that by 2027, the global market for online gambling will grow from its current valuation of US$65.316 billion to a predicted size of US$128.154 billion, with a CAGR of 10.11 >>

The gambling industry is expected to continue to grow and our Monthly newsletter “Monthly Snapshot” will continue to bring to you the recent developments, trends, industry events, past-future statistics, and growth projections across gambling, sports betting, and gaming industries.

Read latest from Slavna blogs

USA News

New York Gaming Commission takes next step toward Downstate casino licenses
The New York Gaming Commission unanimously approved the first three members of the Gaming Facility Location Board which will oversee the bidding process for the state’s three remaining casino licenses for the downstate region.

Four US States, including New York, May Be the Next to Introduce iGaming
There is a buzz across the gambling industry with experts, government officials, and gambling operators saying that iGaming is very likely to be introduced in more US states. 

New Jersey Gambling Revenue up by 7% For the Month of September
The latest monthly revenue report from the New Jersey Division of Gaming Enforcement has revealed that combined gambling revenues for the month of September came to $485 million.

Why the US is one of the most crypto-friendly countries in the world
The United States is making strides on crypto regulation, and it’s home to the largest number of Bitcoin and Ethereum nodes in the world.

Global News

Global Online Gambling Market Report 2022:
The global online gambling market was valued at US$65.316 billion in 2020 and is expected to grow at a CAGR of 10.11% over the forecast period to reach a total market size of US$128.154 billion in 2027.

Study shows online sports betting could grow even bigger
A report from research firm Fair Market Insights (FMI) indicated that the global sports betting market will grow 10.3% between 2022 and 2032. 

How free-to-play and in-game purchases took over the video game industry
Amid the popularity of free-to-play, downloadable games and gaming platforms like “Fortnite,” “League of Legends,” and Roblox, it’s become extremely rare that a high-profile video game is released now without some sort of recurring payment strategy.

Demand for Global Cloud Gaming Market Size to Surpass USD 13,333.41 Million by 2028, Exhibit a CAGR of 42.50%
The global cloud gaming market is expected to expand rapidly due to rising investments from top organizations and increased use of cutting-edge technology. 

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About Slavna Game Studio

For more than 13 years, Slavna has been providing professional and technical services for Online gaming, sports betting, and gambling companies. Our hassle-free, end-to-end game development services include 2D & 3D art design, game development, deployment, back-office customization, detailed financial and gaming statistics integration, and other related services. With our expertise and experience, we help our clients and partners gain a competitive edge and grow their businesses. 

www.slavnastudio.com